![]() Player owned horses that are left unattended in the world now take longer to decay (2 hours).Updated the offset of drop bags so they no longer disappear in heavily terraformed terrain.Fixed client crash related to the inventory GUI.Fixed partial invulnerability and inability to act after being knocked down (trampled by enemy, unsaddled while riding the horse etc).Fixed shrinking of guild claim on guild monument upgrade.Shader caching is now working as intended, which should reduce the second (and the following times) of entering the world.Tweaked Flamberge default skin and added some premium skins.Default ability preset now depends on the mount state of the player - this means players can have different default abilities while they’re riding the horse, driving the Trader’s Cart or walking.Players that have entered the Town Claim or Outpost Claim outside of the JH period will be booted out to the border of those claims if they log in during the JH period.All newly created worlds are now running ‘Red’ rules by default.You can now reset your keybindings to the default state.Added the ability to setup unmovable object rights.On NovemLife is Feudal: Your Own was officially released. The open Alpha development phase started on Septemwith the release of Life is Feudal: Your Own in the Early Access program of Steam.
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